![]() | |
Sold!Flash Programmer. Designer. Sold is a virtual store simulation in which consumers build and manage their own retail store, stocking it with real and upcoming products supplied from First Insight's clients. As consumers participate, First Insight collects their opinions on product selections, price points and perceived value and then applies its predictive analysis model to the data to deliver accurate merchandising recommendations for future decisions.
ARx: The Deep Sleep InitiativeDesigner. Writer. Flash Programmer. Web Design. ARx is an alternate reality experiment to create a casual alternate reality game (ARG). ARGs, part of a new rapidly growing genre, involve interactive narratives across multiple media such as print, internet, telephony, etc. Players, usually collaborating with the ARG community, solve complex puzzles and research clues to solve the mystery. ARx is an Entertainment Technology Center project at Carnegie Mellon University. It was pitched by me and several classmates in Fall 2007 and created over a semester in Spring 2008.
Lincoln's Virtual White HouseFlash Programmer. Worked with Semiotic Technologies and the White House Historical Association to create a virtual tour of the White House on Emancipation Day. Using the Semiotic engine, this project was made in a few months.
Disney Fairies MMOFlash Programmer. Worked with SilverTree Media as a co-op. Programmed the Fairy Stationary feature on the Fairy webpages which allowed players to print out stationary featuring their own fairy's image and name. Also did the first round of programming for the map which included teleporting to various locations throughout the game.
Riverfront Dental of ViningsWeb Design. Using HTML and CSS I designed and implemented this website for a Dentist Office in Atlanta, GA.
Reign of AquariaFlash Programmer. Designner. ARx is an alternate reality experiment to create a casual alternate reality game (ARG). ARGs, part of a new rapidly growing genre, involve interactive narratives across multiple media such as print, internet, telephony, etc. Players, usually collaborating with the ARG community, solve complex puzzles and research clues to solve the mystery. ARx is an Entertainment Technology Center project at Carnegie Mellon University. It was pitched by me and several classmates in Fall 2007.
BubbleGunz
Designer. Programmer. Art. A side scrolling shooter made with C++ and the Allegro game library. Mattie, an ordinary little girl must protect her neighborhood for an alien attack. She catches the monsters in her bubble gum, then pops the bubbles to destroy them with her dart gun. Provided both programming and art. Re-done in Flash.
MagnetoProgrammer. Designer. Art. An independantly made magnetic poetry application originally made for Macs using C++ and the Allegro game library. I remade the current version in flash.
Adventures in ITProgrammer and co-producer. This game takes a comedic look at the job of an IT guy. Uses head mounted display (HMD) and motion trackers. The IT guy deals with virus attacks, trojan horses and firewalls by virtually stepping into the computer.
Bills Bad DayProgrammer. This game uses the Beyond Question remote system to create a 3-D multi-player puzzle game. The game allows for a scalable amount of players from 3 to 81 depending on how many log on. The objective is to help Bill, the mailman, deliver the mail while avoiding vicious dogs on his trail. This game was designed to be used by naive users who are given only one verbal instruction.
Nyoko and the AmuletProgrammer. This interactive story is about a female samurai's quest for vengeance. It uses Playmotion and a mix of 2D and 3D elements. The playmotion uses a projector that senses the shadows of people standing in front of it. The game thus uses real actors interacting with on screen elements.
Snakes in a GameProgrammer. This comedic parody of the movie "Snakes on a Plane" uses the HMD; the guest takes the role of Samuel Jackson and must use a taser to protect himself from the attacking snakes. Unlike other BVW projects, this one was created in only one week. It uses motion trackers and a VR helmet.
Night TerrorProgrammer. In this game using the head mounted display, the guest helps show a child not to be afraid of the dark and lures him back to sleep. This game uses a VR tracker attached to a flashlight. When shining the flashlight onto "monsters" in the room, they are faded into everyday objects, thereby showing the little boy that monsters don't exist. | |